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## Coordinate Spaces

Here’s a quick note on coordinate spaces: that of Flash and that of Cartesian. Spot the difference!

If you say, “the y is inverted!” you are right! Not just that, the whole coordinate space is inverted on y. If positive angle increment is anti-clockwise, now its the other direction and vice versa for the negative angle increment.

Im sure you can extend the coordinate space into its negative regions and be comfortable manipulating it because they’re basic stuff. Otherwise, we’ll still have a chance to see them in topic of Vectors.

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Categories: Physics_Simulation

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